Sticky Spinner
Sticky Spinner
Built for Week 1 of Manchester Metropolitan University's Game A Week course.
The theme was Small but fun.
I started with a simple concept of creating Beyblade virtually, but after it proved difficult to make the physics remotely resemble reality, I pivoted to tacking on Katamari object-sticking mechanics :)
I'm using joints instead of transform parenting, as I wanted to allow for rigidbody physics. This was a questionable choice, as you'll likely find out, but I do think the result was fun!
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